#include "SoundSystem_base.h"
#pragma comment(lib, "irrKlang.lib")

SoundSystem_base::SoundSystem_base(void)
{
}

SoundSystem_base::~SoundSystem_base(void)
{
}

ISound* SoundSystem_base::AddStream(char *FileName, float Volume, float Pan, bool isRepeat)
{
	return 0;
}

void SoundSystem_base::AddStream(char *FileName, float Volume, float Pan, bool isStreaming, bool isRepeat)
{
}

ISound* SoundSystem_base::Play3DSound(char *FileName, float Volume, bool isStreaming, bool isRepeat, irrklang::vec3df position, bool track, bool SoundEffect)
{
	return 0;
}
void SoundSystem_base::PlayMusic(void)
{
}

void SoundSystem_base::FastPlayFX(char *FileName, float volume)
{
}

void SoundSystem_base::PlayMusic(ISound* Sound)
{
}

void SoundSystem_base::ResetMusic(ISound* Sound)
{
}

void SoundSystem_base::StopMusic(ISound* Sound)
{
}

void SoundSystem_base::SetListenerPos(vec3df pos, vec3df lookdir, vec3df velPerSec, vec3df UpVec)
{
}